/*
 * Copyright (c) 2023 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef CPPTIMERMANAGER_H
#define CPPTIMERMANAGER_H

#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <thread>

#include "CallbackQueue.h"
#include "CppTimer.h"

class CppTimerManager final {
public:
    CppTimerManager() = default;
    virtual ~CppTimerManager() = default;
    CppTimerManager& operator=(const CppTimerManager&) = delete;
    CppTimerManager(const CppTimerManager&) = delete;
    static CppTimerManager& GetTimerManager();

    void AddCppTimer(CppTimer& timer);
    void RemoveCppTimer(CppTimer& timer);

    void RunTimerTick();

private:
    std::list<CppTimer*> runningTimers;
    CallbackQueue callbackQueue;
    static std::map<std::thread::id, std::unique_ptr<CppTimerManager>> managers;
};

#endif // CPPTIMERMANAGER_H
